I’m excited to update you on the project I’ve been leading this past year. I’m proud to say that on March 22nd Gravity Games hitched a ride on a rocket from Cape Canaveral to the International Space Station (ISS)!
As many of you may know I created Gravity Games for Made In Space, developer of the latest zero gravity 3D printing technology on the ISS. Gravity Games is a new way for students to innovate and build a playable game for zero gravity! These student design teams created the first hand-held game to be 3D printed in space by the astronauts on the Space Station.
The students of this new project embraced the challenge and I watched their imaginations soar. They took on the challenges of design limitations and gained a better understanding of the life of an astronaut on the ISS. I could not have been more proud of them as we watched and cheered the launch online when the Orbital ATK rocket lifted off, carrying their creation into space.
Gravity Games has been invited to present our program at the annual ISS Research and Development Conference this summer in San Diego. NASA and the Center for the Advancement of Science in Space will consider Gravity Games as a new space creation challenge to help inspire innovation for many other future students.
Leading Gravity Games has been a unique opportunity to share my passion for the sky and space with our future leaders and inventors.
To learn more about this project, and my upcoming book, please join me at: www.findingthewow.com.