MJ MARGGRAFF

Press Releases

Finding the Wow: How Dreams Take Flight at Midlife, by MJ Marggraff, soars at the 21st ANNUAL IPPY AWARDS

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New York City, NY – Big Table Publishing wins big this year at the 21st Annual Independent Publisher Awards (IPPY) with M.J. Marggraff’s humorous and heartwarming novel Finding the Wow: How Dreams Take Flight at Midlife. As the Bronze Winner in the ‘Transportation’ category, MJ Marggraff’s book chronicles her journey of discovery, when at age 45 this once stay-at-home mom of two, decided to follow her childhood dreams, overcome her fears, and learn to fly.

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Mj Marggraff’s Auto-Biographical Finding The Wow: How Dreams Take Flight At Midlife, Reaches Three New Heights at the 2016 Next Generation Indie Book Awards (Ngiba)

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Finding the Wow, from the Big Table Publishing, Boston, Company, scored big in three categories at the 2017 NGIBA as a finalist: HUMOR/COMEDY, MOTIVATIONAL, AND the SELF HELP (non-ficiton) categories. The author, MJ Marggraff, could not be happier to land in these areas as she says, “The whole point of sharing my story was to inspire others to overcome their fears and follow their dreams.” Marggraff’s book chronicles her personal journey from stay-at-home mom to commercial aviation pilot, educator and now a project leader for an experiment aboard the International Space Station.

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Mj Marggraff’s Finding The Wow: How Dreams Take Flight At Midlife, Earns Recognition as a Foreword Indies Book Of 2016

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Finding the Wow, from the Big Table Publishing, Boston, Company, received recognition as a finalist in the Humor category. Author, MJ Marggraff shared her story about her personal journey from stay-at-home mom to commercial aviation pilot, educator and now a project leader for an experiment aboard the International Space Station.

Margrraff explains, “My life changed at 45 when I decided to follow a childhood dream to learn to fly.”

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International Space Station R&D Conference 2016 in San Diego Features ‘GravityGames’, a New STEM Initiative Made in Space to be Played in Space

July 8, 2016

MJ Marggraff announces that GravityGames, a uniquely inspiring STEM (Science, Technology, Engineering, and Mathematics) project has been invited to present the experiment at the upcoming International Space Station (ISS) R&D Conference, highlighting new research and developments aboard the orbiting National Lab, the International Space Station. The pilot test of GravityGames comprised of Robotics and Makers Club students from Campolindo High School, developed the first GravityGames, called Star Catcher, which will be printed on a Made In Space, Inc. zero-gravity 3D printer aboard the International Space Station (ISS), later this year…

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A New STEM Initiative to the International Space Station Launches More Inspiration for Games for Space

March 22, 2016

MJ Marggraff announces that the Gravity Games Challenge, a watershed STEM (Science, today, Technology, Engineering, and Mathematics) program has developed the first “gravity game”, designed and developed by high-school students, which will be printed on a Made In Space, Inc. zero-gravity 3-D printer aboard the International Space Station (ISS), and then can be ‘played’ by ISS astronauts.

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